You save your creature from removal by bouncing it and simultaneously counter the opponents spell
For many, many years, if you were to ask what this colors pinnacle option was for boosting damage output, the answer almost always was Furnace of Rath: a blistering four mana Enchantment that, quite literally, doubled all damage dealt in the game, regardless of source or player
Emrakul, the Promised End nearly doubled in price to $75, Void Winnower crept up 14% to $11, and Ulamog, the Infinite Gyre gained 12% to just under $30
In the early years, Mishra would occasionally be referenced in card titles
It's a seven mana Artifact that taps for five, making it effectively cost two